Skip to main content

Home/ Aasemoon'z Cluster/ Group items tagged human level ai

Rss Feed Group items tagged

2More

How Long Till Human-Level AI? | h+ Magazine - 2 views

  • When will human-level AIs finally arrive? We don’t mean the narrow-AI software that already runs our trading systems, video games, battlebots and fraud detection systems. Those are great as far as they go, but when will we have really intelligent systems like C3PO, R2D2 and even beyond? When will we have Artificial General Intelligences (AGIs) we can talk to? Ones as smart as we are, or smarter? Well, as Yogi Berra said, “it’s tough to predict, especially about the future.” But what do experts working on human-level AI think? To find out, we surveyed a number of leading specialists at the Artificial General Intelligence conference (AGI-09) in Washington DC in March 2009. These are the experts most involved in working toward the advanced AIs we’re talking about. Of course, on matters like these, even expert judgments are highly uncertain and must be taken with multiple grains of salt — nevertheless, expert opinion is one of the best sources of guidance we have. Their predictions about AGI might not come true, but they have so much relevant expertise that we should give their predictions careful consideration.
2More

D-Wave Systems' Quantum Computing Aims at Human Level AI | h+ Magazine - 0 views

  • At first glance, D-Wave Systems looks like any other well-appointed office, with an open reception area and conventional cubicles. But one glance at the wall beside the receptionist and you know the average IQ here is intimidatingly high — it’s literally covered in plaques from the U.S. patent office featuring 19th century lettering and incongruously describing patents for superconducting qubit-based microchips.
2More

DARPA's ARM Robot Revealed - 1 views

  • It should be able to hold an inert grenade with one hand, and pull the pin with the other hand without the need for human control.  The software system must enable the robot to perform the Challenge Tasks following a high-level script with no operator intervention. For example, the operator would issue a command such as “Throw Ball.” That command would in turn decompose into a sequence of lower-level tasks, such as “find ball,” “grasp ball,” “re-grasp ball, cock arm, and throw.”
1 - 3 of 3
Showing 20 items per page